spiderman1983-4323
This application is a first-person shooter game called WebGO, designed to provide an immersive experience in a procedurally generated terrain. The game allows players to explore, gather resources, and engage in combat using various weapons and tools. To use the app, players can navigate through the terrain using the WASD keys for movement, SPACE to jump, and the left mouse button to shoot. Players can also interact with trees and stones using tools like a hatchet and pickaxe to gather resources. The game features a HUD that displays essential information such as health, food, water, and ammo counts. The app is built using modern web technologies, including TypeScript, React, and Three.js for 3D rendering. It utilizes the Next.js framework for server-side rendering and routing, and Tailwind CSS for styling. The application also incorporates various libraries such as @react-three/fiber for rendering 3D graphics and @react-three/drei for additional 3D components. Key features of the app include: - Procedurally generated terrain with customizable parameters for width, depth, and height. - Dynamic tree and stone generation with collision detection, allowing players to interact with the environment. - A comprehensive inventory system that allows players to collect and manage resources. - A toolbar for quick access to equipped items and tools. - Audio management for immersive sound effects, including footsteps, weapon sounds, and ambient noises. - A settings menu for adjusting graphics, controls, and audio preferences. - A debug panel for developers to monitor performance and game state. - Pointer lock functionality for a more immersive gameplay experience. Overall, WebGO aims to provide an engaging and interactive gaming experience, leveraging the capabilities of modern web technologies to create a rich 3D environment.
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Last Updated July 17, 2025