I'll create a complete WebRTC application with video calling, chat, and file sharing capabilities that works across devices.
This application provides a complete peer-to-peer communication platform with video calling, chat, and file sharing capabilities using WebRTC technology. Here's how it works:
Connection Establishment:
Video Calling:
getUserMedia()
Chat Messaging:
File Sharing:
Error Handling:
The application is designed to work across different devices (PC to PC, PC to phone) and includes responsive UI elements that adapt to different screen sizes.
Yes, this application will run on your local machine and can connect with another PC or phone, but there are some important considerations to make it work properly:
Set up a Next.js project:
npx create-next-app@latest my-webrtc-app
cd my-webrtc-app
Install the required dependencies:
npm install lucide-react
Start the development server:
npm run dev
http://localhost:3000
For the application to work between different devices (PC to PC or PC to phone), you need to consider:
If both devices are on the same local network (same WiFi):
http://192.168.1.100:3000
)ipconfig
(Windows) or ifconfig
(Mac/Linux)For connections across the internet (different networks), you need:
To make this application work reliably across different devices:
Replace the simulated signaling:
// Replace this in video-call.tsx:
// simulateSignaling(peerConnection, roomId)
// With a real signaling implementation using WebSockets or a service like Firebase
For a quick test between devices on the same network:
http://[your-local-ip]:3000
The current implementation will work for basic testing in this scenario, but for reliable connections across different networks, you'll need to implement a proper signaling server.