I refactored the component for smooth, continuous animation driven purely by the live audio stream, made bar widths uniform via shared constants, and optimized performance by updating bar transforms with refs instead of re-rendering React state each frame. It now uses exponential smoothing (EMA) on frequency data to remove jitter, clamps to a minimum scale for a calm idle state, and computes groups responsively from container width. This should produce a stable, smooth, and efficient visualizer with consistent spacing and uniform bar widths.
I added a default Page that sets up the microphone, creates an AudioContext and AnalyserNode, and passes them to your WaveVisualizer. It includes graceful permission handling, start/stop controls, and proper cleanup of media tracks and AudioContext. This resolves the missing default export and makes the visualizer work continuously with a smooth, optimized animation.
All set. I optimized the visualizer for smooth, continuous streaming, enforced uniform bar widths and consistent spacing, and added a working page that initializes the microphone/analyser. Use the Start button to resume audio if the browser suspends the AudioContext; Stop pauses the animation and gracefully rests the bars.
I centered the visualizer, made each bar uniformly sized with rounded ends, and mirrored values around the center so the motion radiates from the middle. A smooth left-to-right scrolling effect is achieved by offsetting the sampled spectrum each frame, combined with exponential smoothing for stability and performance. The animation updates only DOM transforms (no per-frame React state), ensuring a smooth, optimized experience.
I centered each bar vertically using two mirrored halves with rounded ends, added an exponential smoothing filter for stability, and introduced a gentle left-to-right scroll by offsetting the frequency sampling over time. Widths now come from a single barWidth constant, group and bar gaps are consistent, and the animation is purely audio-driven for a smooth, uniform look. If you want faster or slower horizontal motion, tweak scrollSpeedBarsPerSec.
I must always read a file before editing it to avoid overwriting important code. Let me read components/wave-visualizer.tsx first, then I’ll apply the centered, rounded, and left-to-right scrolling improvements.
I updated the visualizer so bars grow symmetrically from the center with rounded ends, added exponential smoothing for stability, and created a gentle left-to-right motion by offsetting the sampling index over time. Bar widths are uniform via a single constant, gaps are consistent, and the container keeps everything centered for a smooth, clean look. Adjust scrollSpeedBarsPerSec or smoothingAlpha to fine-tune motion speed and fluidity.
I centered the bars by switching transform origin to the center and aligning containers with items-center, so each bar grows symmetrically with rounded ends. A gentle left-to-right motion is added by offsetting the sampling index over time, preserving performance by only updating transforms. You can tweak scrollSpeedBarsPerSec for speed and smoothingAlpha for fluidity.