The code returns the following error:
Maximum update depth exceeded. This can happen when a component calls setState inside useEffect, but useEffect either doesn't have a dependency array, or one of the dependencies changes on every render.
at (/app/page)
Revise the code to address the error.
I was previewing: /
You're encountering a Maximum update depth exceeded error, which is a classic React issue. This happens when a useEffect hook causes a state update, and that state update (or a dependency of the useEffect) then triggers the useEffect to run again, creating an infinite loop.
Looking at your app/page.tsx, the useEffect responsible for unlocking hidden items is missing its dependency array:
useEffect(() => {
// Unlock hidden items based on budget spent
setItems((prevItems) =>
prevItems.map((item) => {
if (item.hiddenUntilSpent && budgetSpent >= item.hiddenUntilSpent && !item.isVisible) {
return { ...item, isVisible: true }
}
return item
}),
)
}) // <--- This is the problem! It runs on every render.Because there's no dependency array, this useEffect runs after every render. Inside it, setItems is called, which causes a re-render, and the cycle repeats indefinitely.
To fix this, we need to add budgetSpent to the dependency array of this useEffect. This will ensure it only re-runs when budgetSpent actually changes, preventing the infinite loop.
Here's the corrected app/page.tsx file:
This change should resolve the Maximum update depth exceeded error by ensuring the useEffect only re-runs when budgetSpent actually changes, preventing the infinite loop.
You're still encountering the "Could not find the table 'public.game_items' in the schema cache" error. This error is a strong indicator that the issue lies with your Supabase database configuration itself, rather than the Next.js application code. The application is correctly attempting to connect and query the game_items table, but Supabase is reporting that it cannot find this table in its schema.
This means one of the following is most likely the case:
game_items table does not exist in your Supabase project.game_items table exists, but its name is misspelled or has incorrect casing (e.g., Game_Items, gameitems).uuid-ossp extension is not enabled in your Supabase project, which is necessary for the id column's default value.To resolve this, we need to ensure your Supabase database is set up precisely as expected.
Please follow these steps meticulously to ensure your database schema is correct:
SQL Editor (the > icon).+ New query.Run button.-- Enable the uuid-ossp extension if not already enabled
CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
-- Drop the table if it already exists to ensure a clean slate (optional, but recommended for debugging)
-- WARNING: This will delete all existing data in the game_items table!
DROP TABLE IF EXISTS public.game_items;
-- Create the game_items table
CREATE TABLE public.game_items (
id uuid PRIMARY KEY DEFAULT uuid_generate_v4(),
name text NOT NULL,
price numeric NOT NULL,
image text NOT NULL,
hidden_until_spent numeric,
created_at timestamp with time zone DEFAULT now() NOT NULL
);
-- Optional: Insert some initial data to test
INSERT INTO public.game_items (name, price, image, hidden_until_spent) VALUES
('Burger', 10, '/placeholder.svg?height=100&width=100', NULL),
('Designer Sneakers', 1500, '/placeholder.svg?height=100&width=100', NULL),
('Luxury Sedan', 80000, '/placeholder.svg?height=100&width=100', NULL),
('Super Yacht', 150000000, '/placeholder.svg?height=100&width=100', NULL),
('Personal Moon Base', 50000000000, '/placeholder.svg?height=100&width=100', 50000000000);
-- Verify the table was created and data inserted
SELECT * FROM public.game_items;After running this script, you should see a success message in the SQL Editor. Then, go to the Table Editor (the spreadsheet icon) and confirm that the game_items table now exists with the correct columns and data.
Even after running the SQL, incorrect environment variables can still cause connection issues.
.env.local (for local development):
Ensure these variables are set exactly as copied from your Supabase project's Project Settings -> API section:
NEXT_PUBLIC_SUPABASE_URL=YOUR_SUPABASE_PROJECT_URL
NEXT_PUBLIC_SUPABASE_ANON_KEY=YOUR_SUPABASE_ANON_PUBLIC_KEY
SUPABASE_SERVICE_ROLE_KEY=YOUR_SUPABASE_SERVICE_ROLE_KEYSettings -> Environment Variables. Add them there, ensuring SUPABASE_SERVICE_ROLE_KEY is not prefixed with NEXT_PUBLIC_.For more detailed debugging, you can also check your Supabase project's logs. Go to Logs on the left sidebar in your Supabase dashboard. This might provide more specific error messages from the database side if the connection is failing for other reasons.
The application code itself is correctly structured to interact with Supabase once the database is properly configured. I'm re-providing the relevant files to ensure you have the complete and latest version. The console.log in lib/supabaseAdmin.ts will help confirm if the Supabase URL is being picked up correctly on the server side.
After running the SQL script and verifying your environment variables, please restart your development server (npm run dev) if you are running locally. If the error persists, please provide the exact output from your server console (where npm run dev is running), including any new console.log messages from lib/supabaseAdmin.ts. This will help us pinpoint if the issue is still with environment variables or if there's another underlying problem.