Develop a web application designed to assist in the creation of rhythm game charts, specifically tailored for games like Phigros, which feature a diverse range of track numbers. The application should enable users to upload music files and specify a difficulty level, using the standard Phigros difficulty system (EZ, HD, IN, AT) combined with a numerical value from 1 to 17. The core functionality involves segmenting the uploaded music into distinct sections, or 'key frames,' each characterized by a relatively simple and manageable musical mood. An AI component will then generate a chart (.json file) for each segment, suitable for gameplay. The application should provide a user-friendly interface for managing these segments and charts. The final output should be a downloadable .zip archive containing both the generated chart files and the corresponding music segments. The front-end design should adhere to Material Design principles for a clean and intuitive user experience.
I'll create a web application for generating rhythm game charts for games like Phigros. This app will allow users to upload music, segment it into key frames, and generate charts with AI assistance.
I've created a comprehensive web application for creating rhythm game charts with the following features:
Music Upload & Difficulty Selection
Audio Segmentation
AI-Powered Chart Generation
Export & Download
The application is built with:
In a production version, you would integrate:
Develop a web application designed to assist in the creation of rhythm game charts, specifically tailored for games like Phigros, which feature a diverse range of track numbers. The application should enable users to upload music files and specify a difficulty level, using the standard Phigros difficulty system (EZ, HD, IN, AT) combined with a numerical value from 1 to 17. The core functionality involves segmenting the uploaded music into distinct sections, or 'key frames,' each characterized by a relatively simple and manageable musical mood. The application should allow users to input their preferred note style for each music segment, influencing the chart generation process. An AI component will then generate a chart (.json file) for each segment, suitable for gameplay. The application should provide a user-friendly interface for managing these segments and charts. Furthermore, the application should incorporate an interactive feedback loop, allowing users to review the generated charts and provide feedback to the AI. If a user is not satisfied with a chart, they should be able to prompt the AI to regenerate it, potentially with modified parameters or suggestions. The final output should be a downloadable .zip archive containing both the generated chart files and the corresponding music segments. The front-end design should adhere to Material Design principles for a clean and intuitive user experience.
I'll create an improved web application for generating rhythm game charts for games like Phigros, with added features for note style selection and an interactive feedback loop for chart regeneration.
I've created an improved web application for creating rhythm game charts with the following key features:
Note Style Selection
Customize note parameters for each segment:
Interactive Feedback Loop
Music Upload & Difficulty Selection
Audio Segmentation
AI-Powered Chart Generation
Export & Download
The application is built with:
In a production version, you would integrate: