Build a react app with Reactflow.I want custom nodes- where the first node is a sketch canva. Once I draw some sketch it converts the sketch into UI (node 2) 1. Node is an editable canvas (design simulation-let's say rain driop falling through sky) which generates node 3 which has the codes of the design in node 2. 2. Node 3 is mainly responsible for generating code. 3. But here's the relationship between node 2 and 3= If i make any changes in the node 2, the node 3 code gets dynamically updated and vice versa.
I'll create a React Flow app with custom nodes that interact with each other - a sketch canvas, UI preview, and code generator with bidirectional sync.
I've created a React Flow application with three interconnected custom nodes:
Node 1 - Sketch Canvas:
Node 2 - UI Preview:
Real-time controls for:
Node 3 - Code Generator:
Bidirectional sync:
The nodes are connected with animated edges showing the data flow. You can drag nodes around, zoom, and pan the canvas. The rain drop simulation serves as a perfect example of a dynamic UI that can be controlled through both visual controls and code editing.
I'll fix both issues - the sketch canvas drawing functionality and the bidirectional code-UI sync.
I've fixed both issues:
moveTo
and lineTo
for smooth linestouch-none
class and touchAction: 'none'
Code to UI: Click "Edit" in the Code Generator, modify values like:
length: 20
to length: 30
(number of raindrops)Math.random() * 2 + 1
to Math.random() * 3 + 1
(speed)fillStyle = '#4A90E2'
The bidirectional sync now works properly - changes in either direction will update the other node in real-time!