I'll modify the diagram to remove the lines from Components to useSharedBlocks and useBlockHistory as requested.
Here's the updated diagram:
In this updated diagram:
useSharedBlocks has been removed.useBlockHistory has been removed.The rest of the diagram remains the same, showing:
useActiveBlockState and useActiveBlockView provide state to the Components.chatId from useChatId to various hooks.useSetActiveBlockState and useSetActiveBlockView are used by Components to update the state.useSWR and useSWRConfig in managing data fetching and state updates.This revised diagram focuses more on the core flow of the active block state, highlighting how the state is managed and updated throughout the application without showing direct interactions between Components and useSharedBlocks or useBlockHistory.
You're right to notice that "Components" appear twice in the diagram. Let me explain the difference between these two instances:
The first instance of Components (labeled as B): This represents the React components that consume or display the active block state. These components are on the receiving end of the data flow. They use:
useActiveBlockState to get the current active blockuseActiveBlockView to get the view stateuseBlockHistory to access the block historyuseSharedBlocks to access shared blocksThe second instance of Components (labeled as K): This represents the interactive part of the components that can trigger state changes. These are typically event handlers or user interactions within the components that lead to state updates. They:
useSetActiveBlockState to update the active block stateuseSetActiveBlockView to update the view stateIn essence, the first instance (B) shows how components receive and use state, while the second instance (K) shows how components can trigger state updates.
This separation in the diagram helps to illustrate the unidirectional data flow:
This pattern is common in React applications, where you have a clear separation between reading state and updating state, which helps in maintaining a predictable state management system.