I'll fix the "Cannot access 'initParticles' before initialization" error by reordering the function declarations.
✅ Fixed! I've resolved the "Cannot access 'initParticles' before initialization" error by:
initParticles Declaration - Declared the function before it's used in resizeCanvasClear Function Organization - Functions are organized in logical order:
initParticles - Initialize particle arrayresizeCanvas - Handle canvas resizing (calls initParticles)animate - Animation loophandleMouseMove - Mouse event handlerThe interactive background now initializes correctly without any hoisting errors, and the mouse tracker works smoothly with all the interactive effects!
I'll add a horizontal image gallery with short descriptions to showcase your work visually.
🖼️✨ Amazing! I've added a stunning horizontal image gallery with short descriptions!
The image gallery creates a visually stunning showcase of your work with engaging descriptions and smooth interactions that complement the overall portfolio design perfectly!