Create an online multiplayer UNO game with the following features:
Player Count: Supports a minimum of 2 and a maximum of 8 players.
Room System: One player generates a unique room link that others can join by clicking. No logins, accounts, or credentials are required.
One-time Sessions: The game does not store any user data or game history. Each session is standalone and temporary.
Gameplay Rules: Follow standard UNO rules including Draw 2, Skip, Reverse, Wild, and Wild Draw 4 cards.
User Interface: Design clean, modern, and visually engaging graphics for cards, backgrounds, and player UI.
Real-time Play: Ensure all players can play in real time with synchronized turns.
Accessibility: Fully browser-based, with no installation required. Should work on desktop and mobile devices.
Flow:
One player creates a room and receives a link.
Others join using that link.
Game starts once at least 2 players are connected.
Display player names (default random usernames or allow input without saving).
End the game when a player wins or all players disconnect.
No backend storage required—just real-time in-session data. Focus on simplicity and playability.
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Two things, I can't see any room id when I'm creating a room and two although I copy the link and open it in another system it is showing fresh new homepage but no room to play
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When I copy the room link and open it the homepage is displaying as same. And if I'm opening a room with the code, it shows room not available.