I'll fix the resize handle issues and add a grid system with snap-to-grid functionality.
I've fixed the resize handle issues and added a comprehensive grid system with the following improvements:
position state to track card position independently from the drag system.8 Resize Handles: Added all corner and edge resize handles:
GRID_SIZE constant)The dashboard now provides a much more professional and predictable experience with proper grid alignment and fixed resize behavior!
The issue is with the offset between Framer Motion's drag system and the position state. Let me fix this by properly handling the drag coordinates.
I've fixed the drag offset issue by making these key changes:
onDrag callback to update position state in real-time during draggingx={position.x} and y={position.y} instead of animate to avoid conflictsonDragEnd position setting that was causing the offset mismatchdragSnapToOrigin={false} prevents Framer Motion from interfering with positioningonDrag callback handles real-time position updates with grid snappingx and y props instead of animate for cleaner positioningonDragEnd position adjustmentNow when you drag a card, it should snap to the grid exactly where you drop it, with no offset errors or jumping to unexpected positions!