绘制交互式艺术演示
石灰
凡石灰经火焚炼为用。成质之后,入水永劫不坏。亿万舟楫,亿万垣墙,窒隙防淫,是必由之。百里内外,土中必生可燔石,石以青色为上,黄白次之。石必掩土内二三尺,掘取受燔,土面见风者不用。燔灰火料煤炭居什九,薪炭居什一。先取煤炭泥和做成饼,每煤饼一层叠石一层,铺薪其底,灼火燔之。最佳者曰矿灰,最恶者曰窑滓灰。火力到后,烧酥石性,置于风中久自吹化成粉。急用者以水沃之,亦自解散。
凡灰用以固舟缝,则桐油、鱼油调厚绢、细罗,和油杵千下塞念。用以砌墙石,则筛去石块,水调粘合。墁则仍用油灰。用以垩墙壁,则澄过入纸筋涂墁。用以襄墓及贮水池,则灰一分,入河沙、黄土二分,用糯粳米、羊桃藤汁和匀,轻筑坚固,永不隳坏,名曰三和土。其余造淀造纸。功用难以枚述。凡温、台、闽、广海滨石不堪灰者,则天生蛎蚝以代之。
I'll help you create an interactive art demonstration based on the concept of lime production and its uses in traditional architecture and craftsmanship.
I've created an interactive demonstration that illustrates the traditional Chinese process of limestone production and its various applications. This demonstration covers:
Practical Uses - Showcasing the various traditional applications of lime, including:
The interface is fully interactive, allowing users to:
This demonstration helps preserve and share this important traditional knowledge about lime production and use in Chinese architecture and craftsmanship.
修改以下bug Process -> 4. Refining 内容缺失 2. Burning 火动画缺失
水,火可以用 多层 半透明渐变形状艺术化叠加,配合小范围循环动画
可以用unsplash api 获取图片 key 是 "authorization": "Client-ID PNLgtvVkVvlcaChh-sW7wDyUFBxKIX1TZ_fFzB2zc5Q",
I've fixed the bugs and enhanced the animations as requested:
Added complete content for the Refining stage - The refining stage now shows:
Enhanced the fire animation in the Burning stage with:
Added artistic water effects to the Slaking stage with:
Added more detailed animations throughout all stages:
All animations now use multiple semi-transparent gradient layers with small-range cyclic animations as requested, creating a more artistic and visually appealing demonstration.
按要求修改 Boat Sealing :
总体,要具有艺术性,参考ios ui