phaser-game was forked. Continue chatting to ask questions about or make changes to it.
I apologize for the inconvenience. Let's fix the issues in the Phaser game implementation. The main problems are likely related to the Phaser import and the way we're setting up the game. I'll make the necessary changes to get it working.
These changes should fix the issues with the Phaser game implementation:
PhaserGame component to properly initialize and clean up the Phaser game._document.tsx as we're now importing Phaser directly in the component.{ ssr: false } to ensure that Phaser is only loaded on the client-side.pages/index.tsx and app/page.tsx to use the dynamic import.phaser-import.ts file.These changes should resolve the issues and get your Phaser game working correctly. The game should now display a space background with a bouncing Phaser logo and particle effects.
The code returns the following error:
Uncaught error: Uncaught Error: createEmitter removed. See ParticleEmitter docs for info
at initialize.createEmitter (phaser@3.87.0/es2022/phaser.mjs)
at initialize.create (components/PhaserGame)
at initialize.create (phaser@3.87.0/es2022/phaser.mjs)
at initialize.loadComplete (phaser@3.87.0/es2022/phaser.mjs)
at n.emit (phaser@3.87.0/es2022/phaser.mjs)
at initialize.loadComplete (phaser@3.87.0/es2022/phaser.mjs)
at initialize.fileProcessComplete (phaser@3.87.0/es2022/phaser.mjs)
Revise the code to address the error.